This week Valve hosted the Steam Developer Days in Seattle, where game creators got hands-on time with the Steam Machines and Valve's innovative new controller, while lectures covered topics as ...
Back in the 1990s, I remember enjoying then-Microsoft-bigwig Alex St. John’s intelligent screeds (and occasional rants) back when DirectX was still this wild, unruly, nascent thing and assistive 3D ...
I am an undergraduate Biomedical Computing Science major @ Rochester Institute of Technology in New York.<BR><BR>This summer, I have a CO-OP at the University of Pittsburgh (where I want to attend ...
Eric is a freelance writer and an OG 'round these parts. Since leaving Android Police, his work has been in Lifehacker, The New York Times, OneZero, PCMag, and a bunch of other places. Catch him on ...
Every time David publishes a story, you’ll get an alert straight to your inbox! Enter your email By clicking “Sign up”, you agree to receive emails from ...
In a scary twist that reinforces Valve's distaste of Windows 8, it turns out that the Source engine -- the 3D engine that powers Half Life 2, Left 4 Dead, and Dota 2 -- runs faster on Ubuntu 12.04 and ...
This is a dumb question and I feel like I should know the answer. I had a friend come over today to see my new computer that I built. I was showing him Counterstrike. He asked what my video settings ...
In today’s post, we explore why OpenGL applications do not run on a Miracast wireless display in Windows 10. Microsoft has confirmed that this is a problem that applies to the recent versions of ...
First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API ...